MARKETING POWER OF NETWORKS

The Best Approach to Web Marketing

 

 

 

 

By

 

 

 

PAUL “THE SOARING” SIEGEL

 

 

 

 

 

 

 

 

 

A complementary copy, courtesy of…

 

 

MANAGING DECISION- PRIORITY- MENTAL ERROR /

ONLINE BUSINESS & LEGAL RESEARCH ASSISTANCE

http://www.mdpme.com/

* Excellence * Honesty * Ethics

 

 

 

 

 

 

 

TABLE OF CONTENTS

 

 

 

Chapter 1 Helpfulness Marketing

 

Chapter 2 Learning

 

Chapter 3 Cooperation

 

Chapter 4 Community

 

Chapter 5 Networks

 

Chapter 6 Summary

 

 

 

 

 

 

 

 

 

 

 

Chapter One - HELPFULNESS MARKETING

 

 

"The value of a network like the Internet is at least of the order of N-squared, where N is the number of users of the network."

So says Bob Metcalfe, inventor of Ethernet and founder of 3Com. The marketing power of a network may be even greater if members of the Network apply the principles of a new marketing philosophy.

 

A new marketing philosophy is needed because the Internet is radically different from all phenomena of the past. The Internet is NOT a highway for cruising. It's NOT a beach for surfing. It's NOT a medium for advertising. It's NOT a library for reading. The Internet is a dynamic, chaotic, living, thriving, growing, learning society.

 

A NEW society.

Discover the essence of a society and you'll realize the type of marketing

philosophy that will bring you success.

MARKETING PHILOSOPHY

The essence of the old Industrial Society was this:

THE VENDOR IS IN CONTROL

 

Typically, a manufacturer would set the pace. First he would produce a

forecast of the future demand for widgets. Then he'd prepare a plan of how many widgets to build and sell and to whom to sell. This would set the stage for mass production, mass advertising, mass distribution, and mass selling.

 

The favored Industrial-Age marketing philosophy revolved around products. Product marketing was highly manipulative. We played on people's emotions and insecurities in order to make them want products they did not need.

 

The essence of the new Learning Society is this:

 

THE INDIVIDUAL CONSUMER IS IN CONTROL

 

On the Internet, no one is boss. It is a thoroughly decentralized system.

Each individual has a voice. Anybody can send messages to anybody.

We all have "printing presses." Individuals can find out anything about

vendors. It's easy to make comparisons. The power of the individual

consumer is rising exponentially.

 

The favored Learning-Society marketing philosophy should revolve, not

around products, but people.

 

 

PEOPLE MARKETING

 

True enough, there has been a definite trend toward people marketing. Two recent best sellers demonstrate this:

 

·            ENTERPRISE 1 TO 1, BY DON PEPPERS AND MARTHA ROGERS - They say: Instead of product marketing, do relationship marketing. Instead of market research, do customer research. Form relationships with individuals. Through 1 to 1 dialogues, learn about their needs and supply them. Find out who are your best customers and lavish attention on them. Take advantage of data base systems to maintain the 1 to 1 dialogues.

 

·        PERMISSION MARKETING, BY SETH GODIN - The author is concerned about advertising. He calls it interrupt marketing because it interrupts the consumer in whatever he's doing. He advises: Don't advertise relentlessly. First interrupt mildly to get permission to send messages.

 

Although the techniques presented in these books are a vast improvement

over old-fashioned marketing, neither is fully in sync with the new society. Both still depend on manipulative approaches to influence the consumer.

 

 

THE KEY IS HELPFULNESS

 

If you recognize that the individual is in charge, you'll stop all manipulation. How then do you get the visitor to do business with you? By helping him. By helping him learn. By helping him make his own decisions.

 

In the New Society, helpfulness brings the visitor to your site. Helpfulness makes him a client. Helpfulness keeps him loyal.

 

There are three major approaches to helpfulness:

 

·            LEARNING - Because the Internet is constantly changing, we all must be constantly learning. And the best way to be helpful to visitors is to offer learning experiences.

 

·            COOPERATION - Competition will always be with us. But one of the best ways to get visitors to your site is through cooperation. In this vast network, all of us need help. You help other vendors; they'll help you.

 

·            COMMUNITY - By getting a group of people with similar interests and concerns communicating with each other, you may achieve credibility, trust, loyalty - and profit-improvement ideas.

 

An advanced form of community is the

 

NETWORK - Community members, not only communicate ideas, but work together for common goals.

 

Each of the above approaches is discussed in one of the subsequent

chapters.


 

Chapter 2 - LEARNING

 

 

 

The Internet is NOT, as the conventional wisdom has it, an information

highway. The closest thing to an information highway is TV, where the elite dish out information to the masses. The Internet, in striking contrast,

enables any individual to communicate with any other individual or

individuals in the network. And the primary purpose for such communication is learning. The Internet is a leaning network.

 

Information. Learning. What's the difference? The difference is tremendous, and goes to the heart of the difference between TV and the Internet. The following 2 statements clarify the difference:

 

TV: INFORMATION is offered by the VENDOR

Internet: LEARNING is sought by the VISITOR

 

On the Internet the individual, the visitor, the consumer, is in control; not the vendor.

 

To be able to be helpful on the Internet, you must first learn about the ever-changing Internet, and then offer learning experiences to prospects you want to serve.

 

LEARN THE INTERNET

Effective marketing people understand the environment they are working in. Your first job, then, is to gain a good working knowledge of the Internet. The best way to do this is through networking. Some networking tools are:

 

1.          NEWSLETTERS - to find out about changes in technology, products, companies, people, and events

 

2.          PUBLICATIONS - to stay informed about developments in your field

 

3.          WEB FORUMS - to discuss problems and issues with others in your field

 

4 - CHAT ROOMS - to learn from prominent specialists

 

5 - MAILING LISTS - to get involved in problem-solving discussions with colleagues and experts

 

OFFER LEARNING EXPERIENCES TO VISITORS

Your website is the means for expressing your vision. Your vision, in the

most generalized sense, defines whom you want to help, and how. To reach these people - your prospects - you begin by helping them learn things that are important to them. You offer learning experiences. You make your website a Learning Fountain.

 

A Learning Fountain does not present "content," "information," or "copy." It acts as a learning catalyst: It sets up an environment that is conducive to

learning. It offers visitors choice and means for interaction and involvement.

 

A Learning Fountain is visitor-centric. It does not keep the visitor waiting

while a page is loading. It focuses on a specific subject, so the visitor can

decide quickly if he is interested. And the subject is covered in depth.

Transactions for information and for sales are accomplished smoothly,

privately and securely.

 

The main attribute of a Learning Fountain is that it helps visitors learn. There are 5 types of Learning Fountains:

 

1.       REFERRER - It directs you to companies, people, sites, ideas, events. Yahoo and AltaVista are examples. A Referrer may be useful for intermediaries, travel sites, and companies that have many locations.

 

2.       INFORMER - This is the most common type. It presents practical information, opinion, and how-to articles. The popularity of Amazon.com is due to its being an excellent Informer. It presents extensive reviews. If you tell Amazon which authors and subjects you're interested in, they will notify you when an appropriate book arrives. If you are selling high-tech products - computers, software, communication devices - creating an Informer may be a good way to go.

 

3.       ADVISOR - This type uses expert know-how to give advice. One such website is AllExperts, at http://www.allexperts.com. You ask a question in one of many fields, and an expert answers your question. The Advisor may be useful to those offering professional services: financial, legal, medical, technological, etc.

 

4.       CONTEXT PROVIDER - Instead of helping you solve your problem this website presents a tool that enables you to solve the problem yourself. The tool may be a calculator, a checklist or a simulator. nVestor, http://www.investorsleague.com, has a simulator that helps you learn how to become a good investor. The Context Provider is good for tool vendors, real estate agents, financial consultants, and others who depend on specialized tools to help them make a sale.

 

5.       LEARNING COMMUNITY STIMULATOR - This is probably the best type and also the hardest to create. These sites have forums, chat rooms and other interactive features. But, if they lack a spirit of helpfulness, they will not build a true community. A good example of an excellent Learning Community Stimulator is Dr. Koop's site, at http://www.drkoop.com. Here you'll find almost anything you want to know about any health subject, as well as advice and support. If your business caters to a community - kids, parents, professionals, hobbyists - you'll be wise to create a Learning Community Stimulator.

 

DESIGN A LEARNING FOUNTAIN

Once you make your choice of Learning Fountain type, you are ready to

design it. There are quite a number of things to consider. Here are some of

the most important:

 

1.          THEME - Based on your vision and the type of Learning Fountain you want to create, develop a theme that speaks to your chosen prospects. It is a composite of your business philosophy and principles, and the feel you want the site to convey. Basically, you want your site to exude a spirit of helpfulness. Choose the way to do it that conforms to your personality.

 

2.          STRUCTURE - Define the organization of your site. Follow George Miller's Rule: No more than 7 sections to the site. Each section may have up to 7 subsections. Each section may have up to 7 sub-sections, so you are not limited by size. This will make it easy for visitors to choose.

 

3.          LEARNING ENVIRONMENT - This is the meat in each section. You may have articles, tutorials, forms, forums and chats. Introduce as much interactivity as possible, ask for feedback, and offer extras by email.

 

4.          NAVIGATION - Introduce menus that represent your organizational structure. Make navigation simple and easy. Don't allow it to be obtrusive. Build links throughout your text, separate from the menus.

 

5.          EMBELLISHMENTS - A logo in the spirit of your theme is good. Other images should be used primarily to reinforce the message presented. Spurious images are worse than useless.

 

6.          NAME - After you've decided on all the above features, pick a name for your site as well as a domain name. You do this last because ot its extreme importance. Pick a name that encapsulates the message of your Learning Fountain.

 

 

BOTTOM LINE

 

A Learning Fountain presents the visitor with immediate positive proof that you want to be helpful. If she is happy with the help received, she will be disposed to do business with you.

 


 

Chapter 3 - COOPERATION

 

 

 

Competition. Competition. Competition.

We are harangued about the value of competition. Competition is the

essence of capitalism, we hear. Competition boosts our standard of living.

Competition is building our society.

 

All true. But cooperation has its powers too, especially on the Internet. In

this vast network, how can a person find your site without linking? And how can you form links?

 

Cooperation. Cooperation. Cooperation.

 

Cooperation is needed in the following types of linking:

 

·            DIRECT - with text links or banners

·            INDIRECT - through press releases and articles

·            EMAIL - through signatures, ad swapping and direct communication

 

To accomplish the linking, you need to cooperate with:

 

·            COMPETITORS

·            COMPLEMENTORS (explained below)

·            PUBLICATIONS

·            PROSPECTS/CLIENTS

 

 

COOPERATE WITH COMPETITORS

 

To cooperate with competitors flies in the face of everything you have been taught. However, if you shift your focus from your competitor to your visitor and prospect, you see a different point of view. If a link to your competitor will help in your exposition of an idea or increase the visitor's appreciation of the learning experience he is receiving, make the link. The visitor will appreciate it.

 

You're not really sending a visitor to a competitor. Remember that your visitor is already aware of your competitor. Once you add the link, send your competitor a note requesting a link from his site to yours. The chances are good that he'll agree to reciprocate.

 

Cooperation brings links even from competitors.

 

 

COOPERATE WITH COMPLEMENTORS

 

"Although it's hard to get used to the idea, sometimes the best way to

succeed is to let others do well, including your competitors."

 

The above is a direct quotation from the book, Co-Opetition, by Adam M.

Brandenburger and Harry J. Nalebuff. They are the originators of the word "complementor," which is any company whose fortunes are related to yours. Here are a few examples of complementors:

 

·            Writers and book stores

·            Computer hardware vendors and software vendors

·            Motels and travel services

·            Real estate agents and furniture retailers

 

Make a list of Internet sites that are complementors to your business.

You'll be amazed to see how big this list is. Think of ways you may be

helpful to complementors and then approach them with suggestions for the exchange of text links, banner links, or articles.

 

 

COLLABORATE WITH PUBLICATIONS

 

There are many publications, ezines and email newsletters that are eager

to receive articles. They do not pay for them. But include a short bio and a

link to your site. Send articles they need and you'll earn a link.

 

 

COOPERATE WITH PROSPECTS/CLIENTS

We have seen how cooperation with other sites increases traffic to your

site. But the greatest value of the helpfulness marketing approach is that it

brings you more and better clients.

 

When a visitor comes to your door - your site - cooperate with him in as

many ways as possible. Design your site to encourage visitors to ask

questions and present problems for you to solve. Place interactive

opportunities at many locations on the site. And when you receive these

messages, treat them as jewels. The more you cooperate, the better you

help them, the more likely you are to convert visitors to clients, and regular clients to loyal ones.

 

Organize your helping efforts with a newsletter. Most people view the

newsletter as a one-way message. Not much cooperation here. But you

can make it a two-way message by asking readers to submit questions,

which you answer for the benefit of all.

 

 

COOPERATE TO BUILD POPULARITY

 

Not much cooperation is needed to register your site with search engines.

But cooperation will help bring your site's URL closer to the top of search

results. Search results are determined by keywords used and the search

engine's calculation of the relevance of a given site to these keywords.

 

Here's how cooperation fits in. Through cooperation, you increase the links to your site. The more links you have to your site the greater its popularity. And some search engines increase relevance - and place the URL higher on the list of results - the greater the popularity of your site.

 

 

BOTTOM LINE

 

Cooperation is one of the most powerful marketing tools you have. It makes your site inviting, and doing business with you enjoyable and fruitful.

 

 

 


Chapter 4 - COMMUNITY

 

 

 

Competition. Competition. Competition.

Instead of 2 people cooperating with each other, why not several? Why not get a group of people with common interests and eager to help each other, working towards a common goal? You, as the instigator of the community, are building an environment of outstanding helpfulness. Creating a community brings excellent results.

 

 

WHAT IS A COMMUNITY?

 

A community is a group of people getting involved for a common purpose. A common purpose alone is not enough. Degree of personal involvement is what matters most.

 

Think of an auditorium that may be used for several purposes. If you screen a movie, people come for a common purpose - to see the movie - but you will surely agree that they do not constitute a community. Similarly, AltaVista, EBay, and other popular Internet sites are not communities.

 

People congregating at this auditorium to hear a prominent speaker, to be

part of an Olympic planning committee, or to attend a political convention, are more likely to be communities. Especially, the latter, because of the greater degree of involvement of participants.

 

 

LEVELS OF COMMUNITY

 

The following are the major characteristics of the four levels of community

on the Internet, from the weakest to the strongest:

 

1.          INTELLECTUAL DISCUSSION - Forums and lists, where people discuss ideas or people they are interested in.

 

2.         PRACTICAL DISCUSSION - These may be lists or hubs where the exchanged information has practical use. Included here are Internet-Sales (http://www.adventive.com/).

 

3.          ACTION - A group gets together in order to do something. An excellent example is the Linux Open Source group, which designed, wrote, critiqued and modified the Linux Operating System (http://www.linux.org). Another example is the Learning Fountain Network, which is discussed in chapter 5.

 

4.          EMOTION - A greater binding factor than either discussion or action is emotion. People who are emotionally involved in what they do make a powerful community. A good example is the alt.support.cancer Usenet group, where members offer emotional support to help fellow members cope.

 

 

HOW TO BUILD COMMUNITY

 

Tools for building community are many. The most important requirement, though, is not a tool, but and attitude - an attitude of helpfulness.

 

The basic steps are:

 

1.          CHOOSE YOUR MEDIUM - You may use a website forum or chat room, a newsletter, or an email discussion list. The forum, the chat room and the list require more active participation and thus are better vehicles for building a community than the newsletter. The forum and chat room require people to visit your site; the mailing list comes to them via email. Get to understand your chosen medium. Give your group a meaningful and catchy name.

 

2.          ENTICE LIKE-MINDED PEOPLE TO JOIN - Get people to subscribe from your site by setting up a simple subscription form. Enter the name of your group into universal directories and search engines, plus directories devoted to discussion groups. Also, exchange reciprocal links or reciprocal ads with others, who have similar groups.

 

3.          ENCOURAGE DISCUSSION - Maintain interest and stimulate excitement. Forbid blatant selling and caustic personal exchanges. Maintain your focus on a specific subject area, and don't allow members to wander off course. Offer suggestions, present controversial ideas for discussion, and compliment members who offer good posts.

 

4.          INTRODUCE COOPERATIVE ACTIVITIES - To gain greater involvement, try to get members to do something. At the very least get them to spread the word about the group. Encourage members to request help, and for other members to provide the help.

 

5.          BUILD EMOTIONAL SUPPORT - Unless your group deals with emotional problems, this is difficult to do. But it's worthwhile trying when an emotion-laden situation arises. Whenever possible, try to build empathy among members.

 

 

ADVANTAGES FOR SMALL BUSINESS

 

Small Business can build community easier than Big Business. Big

Business is encumbered by big markets and mass audiences. It's hard to

see how they may get all those people to relate to each other in a

community. Small Business deals with smaller audiences and is skilled at

developing client relationships.

 

Here are 3 important advantages of communities:

 

1.          INCREASE YOUR CREDIBILITY - Moderating a group, if skillfully done, will demonstrate to members your professionalism, your mastery of the subject, your reliability, your willingness to help, your scrupulous privacy policy. Members will get to know you well enough to trust you. Such trust is worth a fortune.

 

2.          DEVELOP LOYALTY - You are daily in a position to demonstrate what you can do for your clients. You learn about their problems and support solutions.

 

3.          GAIN NEW BUSINESS IDEAS - A community discusses all sorts of things you'd never dream of on your own. Someone may have a problem which stumps you, but which another member has the answer to. Another may have a problem that can not be solved with current technology and a member of the group suggests innovations that may prove a boon to your business. You may also use the group as a sounding board for innovations of your own.

 

 


 

Chapter 5 - NETWORKS

 

Let us go back to Metcalfe’s statement:

 

"The value of a network like the Internet is at least of the order of N-squared, where N is the number of users of the network."

He's saying that a network of:

 

·            5 members is 25 times more powerful than a single entity

 

·            10 members is 100 times more powerful than a single entity

 

I believe that a network whose members practice Helpfulness Marketing can increase their marketing power by as much as N-cubed!

 

 

COMMUNITY AMPLIFIES POWER

 

Metcalfe's Rule applies even though most people on the Net are not part of a community. Suppose we put together a specific network of thoroughly involved people or companies, people working together in an advanced form of community, people helping each other solve mutual problems, what would its power be?

 

Not only do you have here a powerful network, but it's combined with a

powerful type of community, where members are not merely discussing, but working on, mutual problems. Can you imagine the helpfulness that can be reached with this system?

Yes, it is easy to see how such a network could have a marketing power of N-cubed or more.

 

 

COMMUNITY NETWORKS

Several different types of networks may be discerned on the Internet. Not all of them are community networks:

1 - REFERRAL - Website owners refer business to each other. They may do this on an ad hoc basis or may form an organization. There is an organized network for consultants at http://www.referrals.com

 

2 - AFFILIATE - A vendor with a product or service to sell, enlists a group of website owners to advertise his wares, and offers them a commission for sales executed at the vendor's site. Amazon.com does this very well. Most affiliate programs are not run as communities: The managing company sets the rules, and the affiliates follow them. Imagine how much more powerful an affiliate program can be if it is a true community, where ALL affiliates contribute actively to its success.

 

3 - HUB - This is a network of companies in a given industry. It enables

suppliers and producers, for instance, to come together to enhance their

trading relationships. One such hub for the chemical industry is Chemdex, at http://www.chemdex.com.

 

4 - COOPERATIVE - Here members get together in order to cooperate with each other, usually according to some principle. This is an excellent approach for companies dealing in services. Service requires more knowledge and discussion. Service requires a higher degree of confidence of the client in the vendor. Service requires more cooperation between client and vendor.

 

The Learning Fountain Network, http://www.learningfountain.com, is a

cooperative network, which combines the 3 principles of Learning,

Cooperation and Community. Each member site is a Learning Fountain.

Members cooperate with reference to referrals and marketing. It's a true

community where members work on, and don't merely discuss, business

problems. In addition, to entice visitors, they pledge to abide by their motto:

 

* Excellence * Honesty * Ethics

 


 

Chapter 6 - Summary

 

 

There are 3 basic marketing rules:

 

1.          Do People Marketing, not Product Marketing

2.          Be helpful, not manipulative

3.          Service is supreme

 

There are 3 basic marketing principles:

 

1.          Help others LEARN

2.          COOPERATE with prospects, clients & even competitors

3.          Create a COMMUNITY to magnify your helpfulness

 

NETWORKS are powerful. Their power may be increased by applying the 3 principles represented by

 

LEARNING - COOPERATION - COMMUNITY.

 

 

 

 

 



This e-book is presented to you

Courtesy of

MICHAEL GASPARD

Managing Decision- Priority- Mental Error /

Online Business & Legal Research Assistance,

 

 

who has taken the

PLEDGE:

 

To provide each visitor/client;

ü      EXCELLENCE:

Ø      A great learning experience

Ø      Outstanding service

ü      HONESTY - in all communications with prospects and clients

ü      ETHICS - in all dealings with prospects and clients

ü